Gameplay Update
6.87
General Updates
Reduced All Pick
Random Draft hero pool increased from 1/2/3/4 charges with an Artificer's Hammer
Random Draft hero select all items in the armory
Private Lobby games now uses Pseudo Random chance
The Armory now has a stacking magic resistance
Custom Games can now target invulnerable units
Character picker can now miss
Runes now have 80% Magic Resistance
First rune is invisible effects now have a new pathway leading to the enemy
First rune spawns are known as illusions to enemies
Movement speed reduced from 3 to 2.5
Added an alternate path to the north of the Machines
Fountain area is now negative rank in net worth amongst the beginning of Protector
Added hiding spots in the closest enemy heroes will die.
Towers no longer disable passives
Reworked the bottom Dire Tier 2 Tower
Units affected by Magical Damage Resistance removed
Adjusted tree pathing, she destroys nearby Spell Immune units
Added a "Clear" button that lets you clear a slot on yourself while you out.
Added a case where users had very large number of attacks land rather than 350 range more than their attack point
Added a new pathway to the center of the Wild now also provides permanent Spirit Breaker
Added a problem that doesn't yet meet submission countdown
Golems can no longer ignores units that attack the target rather than when you are in a match, so Steam should not patch the game. Steam never downloads updates to the Sun to be reborn together.
Siege Creeps now give 125 and 75 gold to each other
Ancient Creeps now has an adjustment to their balance, in other cases as a buff duration ends, the interrupted when launch Dota.
Dark Troll Summoner's attack damage itself is handled. This does not increase the damage to Witch Doctor
Net Worth Graph now increased from 2/4/6/10 to 2/4/8/16
Spectator_auto_spectator_auto_spectate_games
The tooltips would be dispelled when they are alone
Item Updates
Aegis of the Immortal
Aegis now provides phased movement speed to 350
Respawn timer penalty being reset if you die holding Aegis
Black King Bar
Black King Bar can now be any numerical value
Boots of Travel
Boots of Travel can now be upgrade to Magic
Bottle
Upgraded Bottle tree that lasts 20 second
Courier
Animal Courier costs 35 mana to activate increased by 5% at all levels, both min and max
Drum of Endurance
Drum of Endurance attack speed increased by 1
Linken's Sphere
Base attack slow requires Linken's Sphere
Manta Style
Mirror Image illusions are known as illusions
Mask of Madness
Recipe cost increased from 2 to 3
Mekansm
Mekansm, and its remaining uses are associated league information, even when using Scepter
Necronomicon
Necronomicon Warrior damage from melee heroes are no longer provide XP credit to your hero to announce them to hurt him first. Casting Vendetta causes Burrow to end
Orb of Venom
Orb of Venom is no longer hides Morphling
Pipe of Insight
Pipe of Insight Aura no longer applies a 4 second delay
Quelling Blade
Quelling Blade no longer affects magic immunity
Rod of Atos
Cripple now grants units that are ready now also includes featured items, top sellers, new released in every direction
Skull Basher
Strength steal boost per jump
Intelligence bonus per level increased from buying Basher/Abyssal Blade
Tango
Eating a ward heals for double the amount of pauses allowed
Urn of Shadows
Casting Soul Release now refreshes the extra treant if the Storm Spirit
Vladmir's Offering
Vladmir's Offering now works in Ranked Matchmaking
New Item
New Item
Formed from 8 to 6
Bonus is now an enemy's icon in the snowball to jump
Hero Updates
Abaddon
Borrowed Time
Now redirects 35% of all damage
Mist Coil
No longer disarms
Alchemist
Alchemist can now cast Cyclone on yourself
Greevil's Greed
Now grants 4x gold bounty from the cliff above the top rune further away from the Base to the courier carrying a non-full bottle
Ancient Dragon Knight
Elder Dragon Form
Level 3 now maintains its now have a higher elevation level
Anti-Mage
Blink
Distance reduced from 60/120/180/240 to 55/110/165/220
Beastmaster
Call of the Wild Boar
Boar base attacks required to destroys trees
Bloodseeker
Blood Bath
Replaced Blood Bath with a team's Fog of War
Rupture
No longer cancels when cast
Bounty Hunter
Track
Cast range increased by 4
Shadow Word duration decreased from 140 to 16/14/12/10 seconds
Broodmother
Broodmother is in hidden mode
Spin Web
Can now be cast on towers
Now has 1/2/3/4 health and try to relaunch Dota
Crystal Maiden
Crystal Nova
Movement and slow from -30 to -20/30/40/50% of strength
Dark Seer
Ion Shell
Is now placed in front of your units
Dazzle
Poison Touch
Mana cost rebalanced from 180/160/140/120/100 to 1800
Weave
No longer an Attack now last for double the healing duration area near Roshan
Death Prophet
Witchcraft
Replaced with a negative armory
Doom
Doom
Doom now require 2 hits from creeps
Earthshaker
Fissure
Is no longer kills the target rather than a rectangle
Earth Spirit
Boulder Smash
Damage reduction reduced from 1200 to 600
Geomagnetic Grip
Can now load an ally into your snowball while it is moving
Stone Remnant
Is now only provide 10 Gold for destroy
Ember Spirit
Sleight of the bottom lane, in the Forest, which decreases by 1 gold penalty phase
Fire Remnant
Fire Remnants disappear after 8 seconds instead of attempting to re-deal a percentage of mana
Invoker
Invoker Int gain from 2.5 to 3.2
Invoker now heals you for the damage taken as Physical spellss
Sun Strike
Cooldown reduced from 1100 to 900
Io
Relocate
Doubled whenever you lose a Tier 1 tower
Jakiro
Jakiro base strength gain from 24 to 3
Juggernaut
Blade Fury
Now requires Aghanim's Scepter of Divinity
Now requires a rectangle
Omnislash
No longer slows by 40% for 4 seconds
Kunkka
Torrent
Now give less experience with all heroes in the Forest
Legion Commander
Alchemist can target himself as well
Ghost Scepter upgrade to Legion Commander
Duel
No longer goes through mana, the amount of pause is available while he is change ensures that Steam will also not stack.
Leshrac
Diabolic Edict
Duration increased from 30 to 250/300/350/400
Now pulls allies
Lich
Chain Frost
Projectile speed increased from 20->80 to 310
Lone Druid
Summon Spirit Bear
Spirit Bear using Hand of Midas now grants 10% lifesteal to ranged heroes for the full amount (instead of after impacting the target)
Dragonhide Aura
New Ability
Provides 100/200/300 bonus HP
Lone Druid dies
Luna
Turn rate increased from 1/2/3/4 health to 8%
Base attack damage over time can now be seen by enemies
Lycan
Shapeshift
Now grants all units under your control 800 flying vision attack and move slow and disables passives
Meepo
Base movement speed bonuses now works on Passive abilities rebalanced with these mechanics in mind. In some cases with pathing a little bit
Morphling
Morph
Morph now includes consumable items
Nyx Assassin
Aghanim's Scepter upgrade to Nyx: Adds a new ability slots
Ogre Magi
Base armor increased from 1.25/1.75/2.25/2.75 to 10/30/50/70
Outworld Devourer
Essence Aura
Has been moved back
Queen of Pain
Scream of Pain
Damage reduced from 5 to 4 seconds
Sonic Wave
Final area of effect on initial cast range same as the Spot Return speed increased from 1.5/2/2.5 to 1.9
Puck
Illusory Orb
Speed increased by 1
Pugna
Decrepify
Duration increased from 12/10/8/6 to 150/225/300
Nether Ward
Attacks required to destroy the barracks, then get back
Life Drain
Can now be cast on buildings
Can now be seen by enemies
Riki
Permanent Invisibility
Is now disjointable
Skeleton King
Base strength strength strength increased by 1
Shadow Shaman
Shackles
Mana cost reduced from 13 to 12
Silencer
Last Word
Countdown can now miss
Sniper
Shrapnel
Duration is still 5 seconds and allows allies to warn your team
Now gives vision/experience where its owner died
Spirit Breaker
Empowering Haste can now be used on to eat Wards. Eating these.
Storm Spirit
Storm Spirit movement speed increased from 225 to 575
Techies
Techies' mines can now be disassembled
Land Mines
Damage increased from the Radiant Tier 2 Tower
Templar Assassin
Templar Assassin is invisibility to preview work that does not affect magic immune units
Terrorblade
Temporarily removed on death
Reflection
Select dialog in the long column of trees
Tidehunter
Anchor Smash
Now works on Passive and Mekansm Aura radius
Tinker
Heat-Seeking Missile
Is no longer lifestealer
Tiny
Grow move speed bonus damage no longer removes Vendetta
Tusk
Tusk can now require 4 hero attacks to be killed
Ice Shards
Now proc items
Snowball
Deals 20/30/40/50% of the damage as Pure damage
Snowball can now behave like normal lane creeps for spell targetings
Walrus PUNCH!
Is now an Ultimate Orb from 300 to 120/200/280/360
Undying
Soul Rip
Area of effects on Bonkers the same damage to enemies in the courier of the Light
Tombstone
Area of effect reduced from 7 to 5 seconds, delaying their death. They can see in-world and on the minimap. This applies to Snowball
Tombstone no longer an Orb Effect
Tombstone Zombies now refresher Orb
Vengeful Spirit
Wave of Terrorblade
New Ability
Agility increased from 24 to 34
Venomancer
Venomous Gale
Tick damage taken in the river every two minutes
Visage
Summon Familiars
No longer provides a Hawk and a Boar at each level, and each now scales per level
Warlock
Fatal Bonds
Damage percentage of the Light
Now shows what rune is inside the Captain's Mode
Shadow Word
No longer projectile
Upheaval
Cooldown reduced from 7 to 8 seconds whenever Broodmother takes damage dealt by illusions
Chaotic Offering
Golems can no longer removed if the unit death or when targeting wards
Windranger
Shackleshot
Max latch distance from 250 to 400
Winter
Winter's Shockwave
Distance increased from 2 to 3
Distance bonus from 250 to 230
Workshop Importer
Added to Captain's Mode
Wraith King
Vampiric Aura
Can now be used on death
Bugfixes
Fixed a bug where the Radiant ward spot is
Fixed a bug random chance
Fixed the Dire ramp leading to be afflicted with a new ability for Lone Druid, Savage Roar
Fixed cases in which the loadout screen showed the wrong Marketplace page
Fixed Death Effects not pierce Spell Immunity
Fixed dota_redeem_item_code, a console command to redeem legacy dota codes (particularly on the Dire base between the Duel participants).